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All 5 game Reviews


Hoppity Hop 4 : Pirates Hoppity Hop 4 : Pirates

Rated 3.5 / 5 stars

On the way to being good

It's not bad, but it's not good. There are a lot of things you could do better, but I could tell you worked hard on it, and it's the thought that counts. ( pardon the cliche )



Field Command Field Command

Rated 4 / 5 stars

Good

It was a pretty good idea, but I don't realy see how you could play it on paper. There are a couple things that you could change to make it better.

1. Have there be sound, have explosions and gun shots. And also make it to where you can change the background music.

2. Make it longer. You only had three levels, not that the levels were bad but you could have more.

3. Make it to where you can make more choises, some times you could only make one choise.

4. Make it to where theres more that one way to beat a level, as far as I can tell there is only one set of choises you can make to win.

5. Make it more graphic intensive. Little red and green dots got a little old.

Every thing else was good. The levels weren't repetitive and it was entertaning.

Zero



The REAL revenge. The REAL revenge.

Rated 2.5 / 5 stars

Good skills, gone to waste.

I can tell you are a good flash artist, but this is disturbing, you can make better stuff than this.

Zero


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Breakout --y2k5-- Breakout --y2k5--

Rated 4 / 5 stars

Slow Controles

It might have been just me but the controles were kinda slow. I wasn't able to catch the ball because it takes so long for it to go from one end to another, but you might have done this on purpose. The sound was ok, you could have had background music, as long as you had the ability to turn the music off. The grey blocks were kinda boring, you could have had diffrent colourd blocks you could have had some blocks give you extra points. And maby have some power ups, big ball, stronger bricks ect.

Zero


Hxrmn responds:

All good ideas I shall add some of these features in the next version I release


Chip Chip

Rated 3 / 5 stars

Good, But could be better.

The idea of the super small screen, is not a good idea. It can still be small, but having a two inch square on my screen was not enjoyable. The game play itself, is very simple, jump over the spiked things. This got to be boring. You have to make more intresting things in your levels. Like instead of flat ground have there be platforms you have to jump to, also instead of a health bar have the ball have 3 or 5 lives, and if they begin to run out of lives, they can colect more from the level. The animation was ok, I could tell you worked hard on it, but between the desert and the factory the only diffrence was going from blue and green, to gray. Instead you should have animation in the background. For example, in the factory level have gears turning and robotic arms asembaling, cars or somthing. Also make it to if you touch the moving "wall" on the left side of the screen you die instantly. Now have some invinsable enemys, and moving spiked walls and such and you would have a much better game.

Zero


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